AI Insights · Timothy · January 2023
Top 5 Gacha Games in Qatar Q4 2022 Performance
Explore the performance of the top 5 Gacha games in Qatar for Q4 2022, including trends in weekly downloads, revenue, and active users.
The last quarter of 2022 saw significant activity in the Gacha games market in Qatar. Here's a detailed look at the performance of the top 5 Gacha games on a unified platform, based on data from Sensor Tower.
Rise of Kingdoms from Lilith Games experienced fluctuations in weekly revenue, starting at around $23.5K in late September and peaking at approximately $40.2K in the last week of December. Weekly downloads showed a gradual increase, starting at 107 and reaching 273 by mid-December. Weekly active users also saw growth, beginning at 939 and peaking at 1128 in mid-December.
Top War: Battle Game from River Game HK Limited showed varied weekly revenue, starting at $11.8K and peaking at around $18.6K in mid-December. Weekly downloads saw a significant spike in the last week of December, reaching 4.6K from an average of around 500 in previous weeks. Active users also surged, peaking at 9.2K in the final week of December from a starting point of 2.4K.
Age of Origins: Tower Defense by Hong Kong Ke Mo software Co., Limited had a steady increase in weekly revenue, reaching around $6.4K in mid-December from $3.6K at the start of the quarter. Weekly downloads remained relatively low but showed a slight increase towards the end of December, peaking at 396. Active users also increased from 1.5K to 1.6K during the same period.
Kiss of War - قبلة الحرب from TAP4FUN (HONGKONG) LIMITED saw its weekly revenue peak at approximately $7.9K at the beginning of the quarter, with a noticeable dip and subsequent recovery, ending at around $4.9K in the last week of December. Weekly downloads were modest, peaking at 104 in mid-December. Active users remained stable, fluctuating around the 900 mark throughout the quarter.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. had variable weekly revenue, starting at about $9.8K and peaking again at $9.8K by the end of October, with a notable peak of $6.4K in late December. Weekly downloads were consistent, averaging around 400, with a peak of 759 at the start of the quarter. Active users saw a slight decline from 9.4K to 8.6K over the quarter.
These insights highlight the dynamic nature of the Gacha games market in Qatar. For more detailed data and insights, visit Sensor Tower.